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This is the first time I've worked with 1-bit, so for this Jam, I decided to spend most of yesterday figuring out how to best outline shapes with only two colors and 8x8px tiles. It's a mess for me, but I admit it was super interesting. 

What fascinates me most is being able to create different shapes using textures, so I thought about which illustration would allow me to be consistent with the theme and let me play with dithering. 

For the rest, I imagined myself working on the cover of a Game Boy game. The flashing “Start” button is missing, but that was the idea. 
My biggest problem is the number of unique tiles. Today I have to do a big clean-up to deliver. I always put too many in. 

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Yeah, working in 1-bit, it's got a learning curve. Also my first try at it. You may start with shapes, and when you start texturing you realize that you might have created too much noise and lost some shapes or details.

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I totally understand!
At first, I put a lot of textures everywhere, and it was a mess. I had to try to strike a balance between full and empty spaces.

PS: I took a peek at your work, it's really cool!

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Incredible, especially for the first time doing 1bit. You did really well

Thank you very much, you're very kind!
I'm glad you like it.