Awesome game! Really cool concept, I really enjoyed it but I think it can be improved in some ways:
- A lot of the times the guy gets lost and finishes the dungeon even though theres a lot of pieces left
- UX/UI can be improved:
- The spells are over the health when you hover them
- It would be cool to be able to change pieces without having to click "Cancel" and then "Buy Dungeon Piece" again
- A lot of the loot is the same at the start, maybe a quick sell to sell everything or a UI to let know that there's a better piece in the inventory than what you have
- Its funny when you go really fast and miss exits but over the time it gets frustrating
- What is wiping dungeon intended for? There is no upside to doing it, I would rather prefer being able to erase/destroy individual pieces.
- Would be nice to get keyboard shortcut to spells
- Health and mana bars are a bit clunky, horizontal instead of vertical would look better imo
- Why can we see the inventory mid run when we can't sell stuff?
- After finishing a run an improved UI would also be better, sometimes I just want to see the map but I have to alter between tabs so the popup is removed
Nevertheless, it's great work!!! I think it has a lot potential!!!