Everything is working properly and the game run smoothly, well done on the introduction.
I didn't play that long cause after 2 or 3 loop the Game seams to have nothing new to offer.
The choice of where goes the different loot has me a bit overwhelmed and I choose to rotate after every fight to keep my slime's inventories balanced.
I found myself only using the Red items to attack the enemies and not caring that much on who I was targeting nor which Slime I was Using, could we imagine a system where the loot would give passive effect to the slime instead of being throwed at enemies ? (like f it was absorbed) this way you could specialize your slime. ex: daguer gives Critical Hamer chance to Stun etc...
Have fun continuing the development !