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I do not understand how you guys pull off this kind of quality in only 2 weeks.

There's levels to this game dev thing and you guys are at the top for sure.



I was genuinely speechless when i saw this on screen effect on the camera after it went underwater.

I like how it world actually "feels" so alive. there was a moment where the entire island was drowned by the waves, but the npc's were on a boat so they didnt "die" and after it was done, they started building a track.

For some reason it makes me think of those cozy building simulator games that are quite popular these days, good job folks.