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(+1)

First of all, banger premise! You wrapped it up with an appropriate artstyle as well to sell the vibe. Reminded me of 1930s' animation. If I could be a bit nitpicky, here are some feedbacks;

The dialogue and narration could be improved. There's a lot of telling instead of showing. Especially the narrator. I'd love a little bit more description that engages the senses, making the story feel more immersive and alive.

The UI is also solid, but could use some work. Specifically, the transition and interactables. There were times where I waited for like a whole minute, thinking that I was currently in a cutscene since I couldn't just right click to proceed, only to realise that I had to put my mouse in an exact place to trigger the "?". In cases like these, a subtle indicator for selectables would work wonders! 

This leads to my next point: accessibility! I really wished I could use my keyboard to navigate choices and advanced text. Limiting it to only right click to proceed and left click to skip text feels very clunky.

All that said, everything already ties together nicely. Super cohesive work overall! :D