Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

An interesting survival/outlast idea. A more clear indication of the Boss' damage state would've cleared some confusion. The horizontal bottle gaps were difficult to hit with the movement inertia of the character. I liked the art style!