Hyperhop felt very polished, albeit the aiming felt odd at times but was able to "figure it out" for this video, I struggled with a quick playthrough prior to this video.
Thought the sound design was rad, each planet having similar but fresh feeling mechanics was a lot of fun and I really hope this concept can be built upon. It felt very unique and you can tell a lot of care went into the development.
Thought the sound design was rad, each planet having similar but fresh feeling mechanics was a lot of fun and I really hope this concept can be built upon. It felt very unique and you can tell a lot of care went into the development.