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(+1)

I played this for over half and hour and could not find a key for the first section. I might just be bad. It could potentially be a bug though, as I noticed certain objects were not reset after respawning. I will have to try again with a fresh restart.

Anyway, I liked your UI presentation and the controls felt very smooth. I think this could benefit from the enemy appearing less frequently, and being more aggressive when it does so. Atmosphere is cool, and you did capture the foggy outdoor maze vibe.

Thanks. I totally forgot to reset the lanterns on respawn... damn. Weird about the key though, sorry about that.