Unfortunately, things started to unravel late in development. The crafting recipes are in there, but you cant see them due to a UI issue. The system that delivers the hints and directions broke along the way - and with it, the event triggers that drive inventory updates and progression. It turned into a cascade of failures: broken events led to broken inventory, which disrupted the entire crafting flow. I simply ran out of time to untangle it all before the jam ended. I'm incredibly grateful for your time, feedback and support.