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(+1)

Ok. So after playing the updated version I must say YES! This is more like it. The invincibility frames work well I like the health recovery items and the chance to recover health upon successful swallow. The only thing I still didn't see was hitting multiple enemies when they all line up the way they do. I see some complaining about difficulty and I think that'll go a long way toward alleviating that. A player like me will let them gang up like that then kick them and try to swallow as many as i can before they get up again which is usually one cause that animation can be slow but I even see that as an opportunity. Just give us a way to level it up to make it faster.