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(1 edit)

yeah idk i think i have a normal screen?? it's fine when i set it to fullscreen i just don't automatically set these games to fullscreen and didn't realize at first that i should change it. here's how it looked in my browser.

(+1)

ah ok well im glad it worked in full screen at least! My best guess is just that a lot of the objects arent UI except for the health bar and the incoming damage text which i likely forgot to set their anchors and to have their scale not change with resolution.  I probably only tested in the fullscreen which is why I didnt notice my bad! Thanks for pointing that out ill make sure that doesnt happen in my future games!