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This game emanates HG vibes. I wanted to connect with the character "Morgan" the painter and their story more. I wanted more gameplay mechanics. This is really well thought out. It feels like love was poured into it.
I felt a bit sad labeling some critical thoughts as negative because they actually touch on something important: learning to grow, to be considerate of others, and to balance different needs. Faced with the task of sorting those thoughts sometimes felt overwhelming in a way that reminded me I should return to journaling. :D

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Thank you for your feedback! I joined the jam late, so unfortunately I couldn’t add more. Self-esteem is an important theme for me, which is why I wanted to include it in the game.