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(1 edit)

The attacks of each face not being explained is an intentional decision, I just thought it was cleaner that way and reduces the reading that the player has to do before playing, each attack is made to be simple and relate to the die face so that the attacks could be easy to learn and remember. I didnt know what to add to the left which is why its blank, I think ill just move the score combo and health there in the future. And I usually have the fullscreen button but this game didnt have it because the playgama bs doesnt have it (or maybe i just didnt find it).

Edit: I didnt know itch has a fullscreen button thx for telling me! I usually just use the fullscreen builtin to unity