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(+2)

I really liked this! The art and music were both really cool, and I liked how retro it made the game feel! Both had a high level of quality. I also really liked the codex entries, and it was cool to learn about some traditions and concepts that I was only vaguely aware of!

I did notice a few errors which I'm guessing probably weren't caught before the deadline. If you want to fix them up, they are:

  • I'm unsure whether it was a debugging thing or whether it was part of some mechanic that I didn't pick up on, but the hotpot ingredients all had numbers (or "N/A") over them after I put them into the hotpot
  • The line "(Honestly the cutlery and stuff here is all pretty mismatched for restaurant standards.)" shows Yuan Le with a normal sprite (i.e. not as a jiangshi)
  • Questioning Hei Ze in the kitchen had no exit option from what I could tell; I had to load an earlier save and not talk to her
  • The line "I guess it's still March, 10pm - Yeah! Hotpot Kitchen" has Yuan Le's side portrait covering the text

The ending of the story also felt a little rushed, which I'm guessing was also due to getting everything done before the deadline.

Overall though, I did enjoy the game, and it was a great experience! Jiangshi are something that I only know a little bit of information about, and the idea of them being imprisoned in a restaurant is a great concept that absolutely feels like it would happen if they were real. Thanks for making this, it was well worth playing!

I'm really happy to hear that you enjoyed playing our game (and that you learnt a little more about jiangshi ^u^)
Thank you so so much for giving such in depth feedback for our first build 💕✨ 
It was a huge help for when we were ironing out the game post submission 🙂‍↕️