This game hit the theme super strong. I definitely felt the conflict of what I wanted to do and what I should do, and often felt like I couldn't do what I should do. Love it!
The game did feel a bit claustrophobic. There was definitely a feeling of "I won! I got a job. Oh... wait." Felt real close to home, maybe even a bit too much so T_T If you decide to work on it more, even a little cutscene for the "walk" (maybe where you see some grass) would help humanize the experience a bit.
I wish drinking water were so incredibly OP in real life lol