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(2 edits)

I managed to softlock on a boss level - remaining mines was -1 :)


EDIT: Oh I see, it's not a softlock. OK!

However, in the process of writing that comment, I navigated away from the game... the main menu offered me a 'Continue' option (so I thought, great, it saved my progress!) and hitting it seemed to put me back at the boss level again (though with a different board layout, but that's fine). However it did not reset my hearts, and when I finished the level, it then sent me back to the main menu instead of allowing me to continue my quest...

Exiting mid-game on a board saves your progress, but it doesn't restore the exact board state. When you continue, you get a new board, though any lost hearts remain.

This is partly to prevent cheating the timer, for example, by taking a screenshot, exiting, and then calculating the next move outside the game. But since that's already possible with the pause menu, it doesn't really make much sense right now. :)

Alternatively, I could save the full board state; I'll think about a solution to implement eventually.

If it was the World 3 boss, then you should've gotten the end-game screen instead of the post-game summary, since you actually completed the game. I'll check this today to see if it’s a bug.

I think the current behaviour allows a different kind of cheating, no? If I reach a point on a board where there are multiple possible solutions, then I could refresh the page to get a new board which (maybe) doesn't have the same problem.

Anyway, now that you mention it, I think it WAS the World 3 Boss; having finally beaten it a second time, I might actually have gotten the victory screen, but it looks so similar to the Game Over screen that I didn't realise it 😅

That way, if you restart the board, you still keep any lost hearts, time, and clicks, so it's already kind of nerfed. Although yes, it does let you hard reset the board. I could make it always generate the same board, though I'm not sure if that would be an improvement.

Yeah, the screen is basically the same. Maybe in the future it could be a bit more cheerful, lol