Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

The new update is pushing the game in a better direction gameplay-wise, but some issues still persist a bit.

1. Enemy Spawns are far too frequent, leading to you easily getting overwhelmed by tons of enemies at once.

2. The lack of ability to hit multiple enemies with your attacks coupled with how often they hide inside each other means you usually take unfair hits you can't react to.

3. Pherl is far too slow for how short her reach is with her attacks, even including her dash attack. For certain enemies such as the ranged enemies it leads to an annoying time of trying to chase them down amidst all the other enemies since their walking speed is faster than Pherl's own walking speed AND attack speed.

Other than those criticisms the game is going in a good direction. Invincibility after taking damage ensures you aren't combo'ed to death immediately, all of the various power-ups help boost survivability, and having an enemy that can heal you up if you defeat them is a major boon.