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I'm happy that you liked it! Monster Monsoon is probably the biggest and most ambitious game I've made so far. It used to just have still sprites for everything like Bastion, but it fully came to life after Hexagum animated them. We hope to do the same sort of thing in the Bastion sequel.

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Oh, I'm very intrigued to see how you guys use these advancements in the Bastion sequel :)

The animations really add to the atmosphere, but first and foremost, I really like your pixel art style. It's catchy and memorable (in my opinion).

Also, regarding the volume of Monster Monsoon, it's awesome that there are so many side quests. Because of this, it makes you want to return to the game even after completing it for both characters.

All in all, thank you once more for amazing games ;)

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I always enjoy having a variety of endings to offer new reasons to replay my games. I don't expect players to try to get 100% of everything immediately, usually getting an ending or two and coming back to the game in a few months or years to see more of it is the sort of experience that I would recommend.