Thanks for the feedback. I felt we did introduce new features eventually. You started with simple moving then the concept of light and dark then some platforms are only visible in one or the other and finally some timing. Maybe the one where you have to jump and switch the light you wouldn’t fall to your death.
As for the theme, themes are very interpretive in game jams and nobody has to implement things literally. Does my game have a “man”, no but themes don’t have to explicitly have a “man” and something from “nature” to meet the theme. It’s up to your interpretation so each person sees different things.
Glad you enjoyed the gameplay, as frustrating as it can be.