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There's nothing wrong with trying to make money from games, and one could argue that you should try, especially if you're trying to run a studio, pay salaries and bills, or at least pay for the tools and assets you use to make games! Of course, gamedev may not be the best way to make money, but that's a separate topic. In any case, I've only made about $50 here, but I only do pay-what-you-want and I've received no payments after adding webplayers for each game (so there may be some UI or psychological issue there). Also, I don't put much time into marketing. However, I just like how itch.io is set up and the developer spirit here, and it supports badges that link to other app stors, so I use it as my main portal and portfolio and it's possible that it's driven some of my earnings on the App Store, for example, and I'm sure having  my own projects helped me get other work.

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Yeah sure trying to make money from games isn't bad or greedy cause sooner or later we will have to make something for living , money is important , thus yeah i think game dev isn't the best way to earn money but at least it's a huge market with many opportunities , and can make a well respected income if you have an extremly acceptable product and a good marketing strategy ofc , cause a good game isn't enough to sell it self , so i think as start for making money from this industry is to start by making mobile games and monetizing them (even tho it wont make that huge income unless you have a very huge audience ) or get a job in a big game studio (and that of course require a big pro experience ..coding,3D modeling,game play programmer,AI...etc).And for itch.io it's not the perfect platform for you if you are seeking a big revenue , but i like it cause it's a good place where indie game dev especially beginners (like me lol) can start their way through to the industry.