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I liked that there is some long term planning involved. The art is very cute! The game mechanic makes me feel like I'm fighting monsters in an RPG, but with the leveling system from persona. 

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I'm glad to hear that you liked it!

The thing with the it feeling like an RPG is cause I am a turn based combat nerd and from the start my intention was to make a turn based combat game and then add the theme onto it.

What's the leveling system from persona? I not quite aware of it, I played persona 5 and for nlonly like 2 palaces.

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It reminded me of how in persona you also live a daily life and can do things to level up and prepare for the palaces. Because you can power nap and mediate, and the theme is about  being productive in Morgan's daily life if that makes sense.

Ah I see, I didn't look at it from that angle. My mind was fully on that turn based grind so I was only thinking of the in palace/combat level ups.