No worries, this kind of feedback is super helpful! You're right that right-clicking only works when the cubes are "ready". I actually agree that the delay is too long, and it's not obvious enough that it's happening or why (I think I should rewrite the part of the description that talks about it). What's going on under the hood is that the physics engine is waiting for all the dice to stop moving, but sometimes it's impossible for anyone to tell with the naked eye that they're still moving. I tried a few ways to get around that problem, but in hindsight, I'm realizing that it wouldn't really hurt the game if you could click on the dice even while they're still moving (preventing that was more important in earlier versions of the game). I'm thinking of developing this game further in the future, so once the jam's over, I might just remove the wait entirely.