Good game Quinten!
I enjoyed it, although I don't have a second monitor so I feel like I couldn't be patient enough to get to the BigInt limit haha. When I click out of the game tab, the cannon is indeed locked but the game interaction is crawled to a halt or not continuing at all so I have to keep it on focus if I want to keep playing it. Also thought it was a bit weird that the cannon direction don't exactly match the mouse direction (the cannon fully goes sideways when the mouse is about 45 degreess from horizontal).
I didn't read through the itch page at first so I thought it was kinda funny itself to figure out what each pal does haha.
Anyway nice game, and definitely an impressive result for the <12h challenge. Great job!