Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I very much like this story so far and the mood being set by the player's options. Especially around the altercation with the old man. I'd suggest maybe expanding more on the old mans actions from a distance through the players eyes before the altercation? He seems shady- especially with that eyeball of his. Also, maybe keep him and the store clerk as temporary recurring characters later in the game? Just an idea.