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(1 edit)

I really love the visual design and graphics of this (other than the chatGPT thumbnail)! I have hosted a hacking CTF (alongside an AI battle game) a few years back and have a decent amount of cybersecurity know-how, and I think the terminal breach minigame is very well done.

Ironically, I decided to 'hack' this game and wrote some javascript that can inject the WebSockets of the page and send attack packets at the press of a button. Meaning I can insta-win any game, since there is no cooldown checking and all attack packets are trusted.

In my opinion some minigames are clearly better than others, and I think the balance would be improved by not resetting the minigames when swapping to another. This would allow you to multi-task minigames (like crypto miner which has a lot of waiting) and would raise the skill ceiling.

Overall, very cool entry! Even though I never actually was able to match-make with another player, it kept me entertained for a while.

(+1)

Thanks for all the feedback bro. I get the AI art hate but unfortunately I'm no artist and just needed a quick thumbnail at the end of crunch time as a solo entry.

I do agree the minigames are a bit of a grab bag of difficulty and fun. Some stayed simple and some definitely got out of hand. In terms of the games resetting, that's a side effect of how I built this with react JS on the front-end, as I was intending for smaller, faster paced mini games originally, but I agree the end result could be better if I made them multi-taskable like you brought up. 

Glad you got some enjoyment out of it regardless.