I'm amazed. How did you make this so fast? There's so much enemy variety and the spritework is fantastic!
Viewing post in The Dark Mountain jam comments
Thank you so much! I'm happy you enjoyed this little demo-thing! Really good to hear somebody say that they actually like my game!
I made this mostly by working at double-speed, so a lot of bugs were swept under the rug or given band-aid approaches. A lot of code is also reused from my main project, or tied together. Keys and Boss Doors use the same basic code, and NPCs are just practically just enemies with a speed of 0 and no damage hitbox...