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I'm amazed. How did you make this so fast? There's so much enemy variety and the spritework is fantastic!

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Thank you so much! I'm happy you enjoyed this little demo-thing! Really good to hear somebody say that they actually like my game!

I made this mostly by working at double-speed, so a lot of bugs were swept under the rug or given band-aid approaches. A lot of code is also reused from my main project, or tied together. Keys and Boss Doors use the same basic code, and NPCs are just practically just enemies with a speed of 0 and no damage hitbox...