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The visual style is really strong i really like it, and the loading between levels is almost seamless. The ortographic camera makes it a little hard to understand the depth, maybe some shadows or a height based tint could help (just throwing ideas) but regardless is really good. Congrats!

(+1)

Thank you for the feedback!
I was actually thinking on how to improve the height perception, as I myself kept on getting confused. Adding shadows wasn't possible within the timeframe due to using custom unlit shaders for the all the materials.
However a "fog" as the land goes higher is a brilliant idea and i might just borrow it from you if that's ok :D