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I love the overall aesthetics and vibe of the game! Cursed graphics and fast paced platforming are truly made for each other. I like the tower/megastructure idea thematically, but confining the gameplay to such a small space leads to lots of tight turns, which might not mix well with the sense of speed you're trying to create. The rising lava works quite well, as a looming threat but also as a sort of checkpoint that makes sure you don't have to repeat the whole course when you fall. I liked it alot!