Congrats of submitting the game! :) It is a bit bare bones concept so not that easy to rate. But I like the premise, gives a bit a of tycoon-like games vibe which is a good fit for an idle theme. I found it hard to force the intended direction when placing the track. Did you use Tilemap node? I feel like autotiles should solve that issue for you.
Viewing post in Idle to the Metal jam comments
thank you so much for playing! It’s definitely lacking, I pivoted in the last 2 days after having given up, but im proud that I got a submission!
And the tile placing uses GridMap with a ray cast from the camera because there is no auto tiling in 3D. It has a hard time detecting the bend direction, being birds eye and zoomed in can help, but I think the bend direction logic is messing up.
I plan on continuing development though with track upgrades and spectator animations