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(+2)

I really enjoyed this game. The graphics, music/sounds and general feel are nice, and are definitely gameboy-esque. Player movement felt good, but some interactions with the environment were a little finnicky. I enjoyed the puzzle aspect much more than the platformer aspect. Some of the platformer bits were a little tedious. I think the most apparent was the slow moving arrows with giant hitboxes, in particular the 6 vertical arrows in a row.

That said, this is really well done all in all, and is definitely my favorite so far. My only other complaint is that I got stuck and it took a bit to figure out how to reset on keyboard. Consider showing “press <start> to reset” all the time.

Well done, this is a great entry!

PS, you can cheese the boulder by just letting it hit you when you’re not holding the idol. I chose to do it the “hard way” anyway :)

yeah, some kind of soft lock detection that can bring up the reset level prompt when the player gets stuck would be a great addition.

Thanks for the feedback, glad you enjoyed the game