Soo.. I play your game..
Loved the creepy atmosphere at the start, it really pulled me in. After a while it felt more like a jumpscare gallery — I think balancing those with more ambient sounds and letting the environment shine would make it even stronger. Lots of potential here for a really cool mini horror game!Hey. Saw your video. Firstly, thanks for playing. Means a lot to me and my team.
This game was created in 10 days as part of a small game development challenge, so I already have a sense of the flaws you are referring to. Planning to add a major change in the dynamics of the game in the upcoming update, with some more lore. I hope to see you play it again 😍
I’d definitely play it again once you update it — I can already see the potential. The atmosphere at the start really hooked me. As dev-to-dev, I think polishing the environment would add a lot: some of the jumpy or mismatched textures on the walls take away from the immersion, and fixing those would really let the horror vibe shine.
If the game was in Unreal, I’d gladly lend a hand with environment design — but sadly I don’t know anything about Unity. Still, I’m rooting for your project, and I’ll be excited to see where you take it with lore and the new changes. Keep going, there’s something cool here!