I’d definitely play it again once you update it — I can already see the potential. The atmosphere at the start really hooked me. As dev-to-dev, I think polishing the environment would add a lot: some of the jumpy or mismatched textures on the walls take away from the immersion, and fixing those would really let the horror vibe shine.
If the game was in Unreal, I’d gladly lend a hand with environment design — but sadly I don’t know anything about Unity. Still, I’m rooting for your project, and I’ll be excited to see where you take it with lore and the new changes. Keep going, there’s something cool here!