Thank you for taking the time to play the game.
For the camera I am planning on having both X and Y axis inversions options in the controls setup menu (it isn't finished yet).
As for the moveset - I wanted something that can allow you to traverse to anywhere at a fairly decent pace in more open environments such as this first level. I am planning to balance out the moveset with tighter and more precise platforming challenges down the line.
I do think that increasing the gravity would help as things feel a bit floaty at the moment.