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overall a fun little game and a nice start. Going solo on a jam has a lot of challenges. There are two things I’ve found helpful to make sure I get entries in with music. 

Recently, I’ve started outsourcing some of the music. There’s a lot of people that want to be part of making a game but don’t want to do it all alone. Find some folks to team up with and it takes a lot of pressure off, especially if you’re new to Trackers or Music in general.

When I’m going solo I usually start working on a song the first day, with something very simple that loops nicely, it doesn’t have to be long or complex. Then the rest of the jam I just need to make little tweaks or work on more music. From there it’s also easy to copy and make iterations of your main track.

The graphics are cute but could use some embellishment. I really liked the actor sprites for all the equipment in the cafe. I’m a bartender so a game about making drinks is pretty relatable. Cafes tend to be really tight spaces, at least behind the counter. Moving some of the actors closer together might help ad to that stressful feeling of working in a crowded cafe.

I noticed on the walk to the cafe the cars appear to move backwards due to the parallax scrolling. An easy fix for this in GB Studio would be to you use 2 separate rooms, one for going to work and one for going home. If you revers the background image it will make it look like the traffic is moving in the player direction.

The fourth wall break at the end was fun, you got a laugh out of me, some self aware humor always helps.