Noticed that you recently released a v1.1. Are their any mechanical changes, or is this more of a 'correcting typos' type of update?
Hey Hessan, I changed the dice mechanic and that, in turn, required some adjustments all around. I don't know if you perhaps tried the game before, conceptually this version is the same as previous ones, but this one flows better and doesn't depend on advantages/disadvantages mechanic as much. It also pushes the story forward even on a failure, which means every roll makes even more of an impact on the play.
Thanks for checking the game out! Let me know if anything is unclear or you have questions...