gaze for long into an abyss, the abyss gazes also into you... but in all seriousness oh no! i'm sry about stress, quite honestly I did not think much about the player experience as was absorbed in just representing how I felt (stressed and ragey) in the day i had time to work on this :'D . It's funny cuz my first jam game also wasn't very considerate of the player experience (local multiplayer that needed controllers), so I'm definitely gonna make my mission for the next jam to make something fun n playable!