Out of Normal is OUT
short horror experiment about denial.
You play as an inspection worker sent deep underground to check flood tunnels, but something’s not right. Your colleagues have disappeared to “deeper levels” and you’re starting to suspect the truth you don’t want to face.
I made this in one week to explore whether light horror could work with JRPG-style movement and storytelling.
It’s a short experience, but I’m curious if that feeling of creeping realization comes through. Sometimes the scariest thing isn’t what jumps out at you, but what you’ve been ignoring all along.
PLAY