Beautiful visuals but the gameplay needs a lot of work in my opinion. The game seems to check for mouse and keyboard inputs at a lower frequency than the refresh rate (possibly in FixedUpdate) which makes turning incredibly jittery and jerky and movement feel unresponsive. The ranged enemies seem to have 100% accuracy regardless of what the player is doing, making fighting them feel like a chore. Clicking once with the sword causes 3 swings, etc.
Your art is great but please take the time to polish the gameplay. It's what players will be doing 95% of the time.