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Really cool idea, had a blast playing. I think this game really shines in the enclosed spaces where your clone management is more important.  If you plan on expanding you could make a level where new rooms (more space) also become level up upgrades, so you have to balance between getting a player upgrade or getting more space. Opening new rooms introduces new enemy types so expanding too fast will also kill the player.

Thanks for playing. Yeah, this is a great idea. I will add something like that why not.