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a very nice game! tho I have some critiques, first of all the spells, they have misleading animations, the wind spell, for example, does damage on a straight line, but the animation is way bigger, I understand this is more likely a problem of RPGmaker animations, but I hope this could be fixed somehow, either by changing the area where it does damage or the animation, whatever it's easier (the lightning spell it's all right tho).

yeah and the music is a little loud, even at 20% volume.

in any case I love the game and the art! I hope you keep going with this project! 

(+1)

I might need to look into how to adjust animations in RPG Maker. All the current spells use default RPG Maker animations as, truthfully, I'm not much of an animator myself - I've just begun to dip my toes with animating the scenes in this game. Adjusting animations the way I'm supposed to in RPG Maker is as of yet beyond me... but we'll see if I can change that!

My hope is I can get back to this project around January, possibly with new content around February or March for patrons? It depends on how quickly I can get work done for Violet Witch Trials... and if I can get anything done during December, busy time with family that it is. Please do stay tuned!