Yes okay I already came back to it and I was so OP by the end with my corrupted druid and rogue that the boss didn't do a single point of damage to any of my party. Repeatedly shutting down the minion summon with stun was so satisfying. Still have to play again to see the corrupted cleric, though!
I’m so glad you had that much fun with it! It feels well balanced makes me really happy; the math theoretically worked out, but you never know how it’ll be in practice. And I’m glad the personality of everything came through!
It being challenging to figure out what to do without instructions is definitely the biggest piece of feedback I’ve gotten. A pop up for round changes is a great idea - I always wanted to make that a bit more offical than what it is currently.
The dice is also 100% an issue - thankfully one I’ve solved since/will push through in the post jam update, but it definitely is the only part of the current experience I think feels truly unfair to the players.
I also have no earthly idea how you managed that with the cleric, hah! Then again, I’m delighted to hear you got all the way to the end without corrupting her - I thought for sure she needed to be to complete the game in its current state.
The boss being stunnable wasn’t supposed to be possible either - if you ever come back to the game post-ratings, I’m very curious how you’ll fare against a boss who you can’t keep down indefinitely! ;)
Thanks again for the in depth comment!