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This was actually a pretty interesting take on the theme and it's genuinely really cool to see games which have a narrative focus to them, that's something you don't see all that often in game jams. As others mentioned, I also abused the spikes method a bit and used that to my advantage quite a bit due to struggling with the hitboxes a fair amount. 

Despite that though, I think you did a great job of taking a unique approach to the theme and put some effort into getting some narrative points in there and I do agree with frinkly about their points about why people may have missed the theme incorporation and I'm honestly really glad to see you taking the feedback well, that's honestly the most important part of a game jam :) I'll keep my eye on this for a future post jam update and see how you expand on this!

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Reading your comments is such a pleasure! I’m so happy we started our gamedev journey with this jam. I never imagined that people not related to me would play my first game and share such valuable feedback, we feel truly lucky!

It's only up from here! Keep up the grind and I'm sure you'll keep getting better and better with every jam. The way I see it, as long as you're able to come out of a jam learning something, then the jam was successful no matter what ratings you get! I hope to see you joining more jams in the future :)