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I think the game's consumerist message that just buying clothes and food will make the player happy is unhealthy and the multiple promotions in a few days is unrealistic. Replacing clothes with allowing the player to see their friends or go on dates might be a more realistic way of achieving happiness. Mechanically all of the systems worked together well. By paying attention and not buying food the player can make numbers go up, make numbers go down, and save their dog.