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(+1)

Haha I don't know what I was expecting when I booted up your game but it sure delivered on the premise.

I think the audio helped sell the vibe very well. The visuals is pretty simple but I think it's pretty fitting with the concept.

The gameplay is very funny, although with the same map and only 4 levels, it felt a little short. I don't even know how you managed to code that control scheme haha. I didn't like how the environment seem to deal the same amount of damage to the car regardless of its speed (as far as I can tell). I would have liked it to deal damage based on my velocity I think.

Overall fun, short entry, wish it was longer though. Good job :)

(+1)

thank you so much! I can confirm that the damage you take actually is based on velocity (if I remember correctly you can even die in one hit if you're going fast enough), I think it isn't clear at all because there's no health bar or something of the sort.
If you're curious about the control scheme, I really just messed something up changing the angle of the velocity during turns. When I saw what atrocity I accidentaly created, I thought it was very funny and decided to flip my original idea around.

When the jam is officially over, I'd absolutely love to add new levels to this and to make it slightly less infuriating to play