Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+3)

Although I really enjoy this game, I think it is a wrong decision that compliance is highly correlated with respect. During my gameplay, this made me feel quite uncomfortable. 

I do like it when my crew doesn't show much respect towards me, but is it really reasonable to completely abandon the entire mission system just because they don't respect me?

 Just because my crew members don't respect me, does that mean they can simply not recognize me as the captain and refuse to participate in the tasks on the ship?

I think neither from a gameplay perspective nor from a personal experience point of view, it is necessary to do so, compliance should be related to friendship instead.

Instead of the lack of input due to the disrespect, I'd want some if not all to sabotage me in certain ways depending on the level of respect that'd not jeopardize the living conditions of the entire crew.

Yeah, I like the fact that my -38 Respect makes them treat me like a sex slave, but I don't like that I absolutely cannot engage with Missions whatsoever, and therefore cannot do upgrades (which apparently increase compliance? I'm not sure about that though), because they require the items that can only be acquired via Missions. When you're first starting out, the Respect mechanic feels like pure flavor, but as the game progresses I realize it's also playing on Extreme Difficulty mode.

...Okay this might be partially my fault? Apparently paying salary was available since day 11 and I somehow didn't get the option until day 120+, which might have caused everyone to start with low happiness because I couldn't pay them? I dunno if there's some unlock requirement that I just hadn't met yet, or I just somehow never noticed it? I didn't seem to get the option until just after defeating the Warlord.