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(+1)

The UI was a bit confusing for me, since I wasn’t sure whether the ‘Play’ button was for starting the menu or the actual game. Also, it wasn’t very clear that you could pick up the attacks shown in the top-left corner of the screen, since their position made them look like enemy attacks. 

Other than that, I thought it was a pretty innovative idea.

Thanks! Yeah the cards at the top were supposed to be enemy cards and the glitch was that you could take and use them but we ran out of time to be able to fully implement the idea,