Clever and unique game, and well done overall. The art, style and music is great. The combat is funny, and the combos really make it. I’m glad to not play another turn based combat game where you just push A repeatedly until you win, die or need to heal. Movement and starting interactions is the glaring weakness, but it wasn’t a huge deal. I would argue there is no such thing as good diagonal only isometric movement, except for grid based games. Consider just making up go up, left left, etc.
It was a good length for a jam, maybe one enemy too long. The final room and boss fight was great. That little door really brought me back to my childhood. All in all, well done!