This is such a cute concept! I really like what I saw, especially the fact that you can change the colors of the bonsai! It seems that your original plan was to make a shop game, and I'd love to see that come to fruition since I saw you said you plan to work on this more if reception is good! I'd love to know how you coded the procedural generation, I've only tried coding something like that once and let's just say it ended in a pretty big failure
Viewing post in Bonsai Workshop's Apprentice jam comments
wow thanks for your comments! we always try to aim for that cuteness (most of it thanks to Andres).
the color change of the bonsai was a last minute adititon (literally last minute xD) and KI think it is not really beautily implemented, I think it could blend a littel more with the rest of the UI, but I though that it was a must to have that mechanic, and i'm glad I finally implemented it :)
about the procedural generation, well, to be honest 100% I don't really know if I should call it "procedural as the definition of procedural" but "random with some rules" I have to go a bit deeper in the concept, so this is not yet a victory! but for you to have some "inspiration" my first idea was to implement LSystems, and for that I checked "The algorithmic beaty of plants" by Przemyslaw Prusinkiewicz. take a look because it's f***ing beautiful!!
thanks again!