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Ok thanks.

I don't know if it's intentional, but after doing a launcher or launcher into L > M > H in the air, the opponent will be in a juggle state where you can just fireball over and over, and it won't push you back so you can infinitely juggle your opponent (Even leaves you kinda safe if they try to burst out since fireball is pretty low endlag)

Definitely not intentional. It seems like combo scaling is not being applied to the fireball for some reason and I never noticed.