So sorry for the delay in replies! I'm in the middle of a move, so it's been a while since I got to play. I'm on the newest build now, and you've made a lot of changes I really appreciate! I love the trims and lace, as well as the new fabric and patterns. The zoom is also incredibly helpful.
Unfortunately, I'm still really struggling with the controls, particularly in the sewing phase. I love the addition of keyboard controls for the food pedal, but you're still requiring click/hold and drag to adjust the fabric position. What this means is that for any piece with curved seams (which is most of them) I'm having to hold a mouse button and drag to make minute adjustments the entire time I'm sewing or else significantly sacrifice dress quality. I'm sorry, but I'm really not noticing a difference in how painful it is to play.
I'm also noticing that you can still sew forwards with the hold mouse/drag controls, which means I'm making far more mistakes than in the previous build. I keep trying to adjust the angle and unless I'm incredibly precise, the needle surges forward when I don't want it to.
I really appreciate how responsive you've been with requests for features and responding to concerns, and I'm genuinely excited for you that you got greenlit and get to develop this into a full game. However, between the ongoing accessibility issues and the fact that you can't seem to un-place trim once you've placed it, I'm finding the current build to be unplayably frustrating. I'm sad to say it, but I'm probably going to have to sit this one out unless/until you can fully implement a control schema that doesn't rely on keyboard and mouse.